Asset License Agreement

Master Key Studio Asset License Agreement

Version 1.1 | Effective date: July 23, 2026

This Asset License Agreement (the "Agreement") governs the licensing and use of downloadable digital products, source code packages, game templates, Unity assets, HTML5 templates, graphics, audio, documentation, and related files published or licensed by Master Key Studio ("Master Key Studio", the "Licensor", "we", "us", or "our").

The Customer places an Order, affirmatively accepts this Agreement, pays the applicable License Fee, and, after payment confirmation, receives a simple (non-exclusive) right to use the identified Product and access to the Product files through the Internet.

If you do not agree to this Agreement, do not place an Order, download, install, copy, or use the Product.

1. Definitions

Product means a specific digital item licensed by Master Key Studio, including its source code, templates, projects, graphics, audio, documentation, demo files, PSD files, configuration files, and updates made available under the same Product listing.

Customer or Licensee means the individual or legal entity that places the Order, accepts this Agreement, and pays the License Fee.

Order means the Customer's electronic request to obtain a license for a specific Product, submitted through the Master Key Studio website or an authorized sales channel.

License Fee means the one-time price displayed for the Product on the applicable product page or at checkout when the Order is placed.

Single Entity License means a license issued to one individual acting for their own account or to one legal entity. Affiliates, parent companies, subsidiaries, clients, and other separate legal entities are not covered by the same license.

Licensed User means the Licensee and the Licensee's employees or contractors who require access to the Product solely to create End Products owned or controlled by that Licensee.

End Product means a finished application, game, website, interactive project, media project, or other final work created using the Product, where the Product is incorporated into a larger work and is not distributed as a standalone source-code package, asset pack, template, starter kit, or competing product.

Source Files means editable project files, code files, graphics source files, scripts, scenes, prefabs, configuration files, and other files that allow modification or reuse of the Product.

License Key means a unique key issued by Master Key Studio, an authorized payment processor, reseller, or sales platform as proof of purchase. A License Key is not required to run the Product unless the Product page states otherwise, but it may be required for support, update access, and purchase verification.

2. Order, Acceptance, Payment and Electronic Delivery

The direct purchase process consists of the following steps:

  1. The Customer selects a Product and places an Order through the website checkout.
  2. The Customer affirmatively accepts the version of this Agreement presented at checkout.
  3. The Customer pays the License Fee using an available payment method.
  4. After payment confirmation, the license becomes effective and the Product files, download access, or delivery instructions are made available through the Internet.

This Agreement is concluded electronically when the Customer has placed the Order, accepted this Agreement, and the payment has been confirmed. The Order record, accepted Agreement version, payment confirmation, Product page, License Key, and electronic delivery records may be used to identify and evidence the transaction.

If a Product is purchased through an authorized third-party sales platform, that platform's mandatory terms govern checkout, payment, delivery, and refunds. This Agreement applies to the Product license only to the extent that it does not conflict with mandatory platform-specific terms.

3. Product Identification

The licensed Product is identified by its product title, product page, version, Order number, payment confirmation, and any License Key or download record associated with the purchase. These records form an integral part of this Agreement.

A Product page may contain product-specific technical requirements, included files, platform compatibility information, or stricter usage limitations. Product-specific terms apply only when they are clearly displayed before purchase and do not contradict mandatory applicable law.

4. License Grant

Subject to payment of the License Fee and compliance with this Agreement, Master Key Studio grants the Licensee a simple (non-exclusive), non-transferable, non-sublicensable, worldwide license to use the Product for the entire duration of the exclusive rights in the Product, unless the license is terminated earlier under this Agreement.

The territory of the license is all countries worldwide. Master Key Studio retains the right to use the Product and to grant licenses for the Product to other persons.

The License Fee is the fixed one-time price displayed on the Product page or at checkout when the Order is placed. No additional royalties are payable unless the Product page expressly states otherwise.

Unless a Product page states a stricter limit, the Licensee may use the Product in multiple End Products owned or controlled by the same Licensee. For the permitted methods of use under this Agreement, the number of technical, development, backup, compiled, and distributed copies required for those End Products is not numerically limited.

No ownership of the Product or exclusive rights in the Product is transferred to the Licensee.

5. Permitted Uses

Subject to this Agreement, the Licensee may:

  • Reproduce the Product as reasonably necessary for development, testing, backup, compilation, and creation of permitted End Products.
  • Modify, adapt, translate, configure, and customize the Product, including its source code, graphics, settings, layouts, and other editable files.
  • Integrate the Product into commercial or non-commercial End Products.
  • Create mobile applications, web applications, browser games, desktop builds, prototypes, demos, and other final interactive projects.
  • Compile, export, minify, or obfuscate the Product as part of an End Product.
  • Publish, distribute, display, communicate, make available, and monetize End Products containing the Product, provided the Product is not supplied as a standalone reusable asset or template.
  • Use the Product in multiple End Products owned or controlled by the same Licensee, unless the Product page states a stricter limit.
  • Allow employees and contractors to access the Product solely while working for the Licensee and solely for the Licensee's End Products.
  • Make reasonable internal backup and archival copies.

These permissions do not include any right to distribute, sublicense, resell, or otherwise make the Product or Source Files available as an independent reusable product.

6. Single Entity License and Team Access

One purchase grants one Single Entity License to the Customer identified in the Order. A license issued to an individual covers that individual. A license issued to a legal entity covers that legal entity and its authorized Licensed Users.

Employees and contractors receive no independent ownership, reuse, transfer, or sublicensing rights. They may access the Product only while performing work for the Licensee and must stop using and delete their copies when their work for the Licensee ends, unless they have obtained their own license.

A client, affiliate, parent company, subsidiary, or other separate person or entity must obtain a separate license if it wishes to reuse the Product or retain extractable Source Files for other projects.

7. Prohibited Uses

You may not do any of the following without prior written permission from Master Key Studio:

  • Resell, redistribute, share, sublicense, publish, upload, or give away the Product or any substantial part of it as a standalone file package.
  • Upload the Product, modified versions of the Product, or derivative template/source-code packages to any marketplace, file-sharing site, asset store, code marketplace, repository, torrent, or public download location.
  • Use the Product to create a competing asset, template, starter kit, source-code product, Unity package, HTML5 template, reskin pack, marketplace item, or digital download product.
  • Include Source Files in a client handoff, repository, contractor package, or public build in a way that allows the Product to be extracted and reused as a standalone asset or template.
  • Sell or distribute the Product as part of a bundle, collection, subscription library, membership site, or asset pack unless it is inseparably incorporated into an End Product.
  • Remove, obscure, or misrepresent copyright notices, author notices, license files, or attribution statements included in the Product.
  • Claim authorship or exclusive ownership of the original Product or its original Source Files.
  • Use the Product in unlawful, infringing, deceptive, malicious, or harmful projects.
  • Use the Product to train, fine-tune, or build datasets for generative models or automated asset-generation systems unless Master Key Studio gives prior written permission.

8. Client Work

The Licensee may use the Product to create an End Product for a client. The client may receive and use the finished End Product. The client does not receive a separate license to extract, reuse, redistribute, or use the Product or Source Files in another project.

If the client requires reusable templates, editable Source Files, or a project package in which the Product remains extractable for future projects, the client must obtain a separate license from Master Key Studio.

9. Source Code and Asset Distribution

The Licensee may distribute compiled, exported, minified, obfuscated, or otherwise production-ready End Products to end users. The Licensee must not distribute original Source Files, editable templates, unprotected project files, or asset package contents in a way that allows third parties to reuse the Product outside the End Product.

For web-based End Products, the Licensee is responsible for taking reasonable technical steps to avoid unnecessary public exposure of development files, documentation, editable assets, and non-production Source Files.

10. Updates

Master Key Studio may provide updates, bug fixes, improvements, compatibility changes, or additional files at its discretion. Unless stated otherwise, an update is licensed under the Agreement version supplied with that update.

A purchase does not guarantee lifetime support, lifetime updates, compatibility with every future version of third-party software, or custom development work.

11. Support

Support, when offered, is limited to reasonable assistance with issues directly related to the Product as delivered by Master Key Studio. Support does not include custom development, installation services, extensive modifications, third-party plugin integration, platform publishing, gambling compliance, or business consulting.

Master Key Studio may require a License Key, purchase email, Order number, payment confirmation, or other proof of purchase. Support may be refused when a valid purchase cannot be verified.

12. License Keys and Purchase Verification

A License Key issued by Master Key Studio, an authorized payment processor, reseller, or sales platform may be used as proof of purchase and may be required for support, updates, or access to protected downloads.

The Licensee must not publish, share, sell, or transfer a License Key. Master Key Studio may revoke or disable a key associated with a refund, chargeback, fraud, abuse, unauthorized redistribution, or material breach of this Agreement.

13. No Real-Money Gambling Functionality

Some Products may use slot-machine-style mechanics, casino-style visual themes, reward mechanics, prize-wheel mechanics, or similar game presentation. These Products are downloadable source-code templates and visual assets for developers. They are not gambling services.

Unless expressly stated otherwise, the Products do not include real-money betting, wagering, deposits, withdrawals, player payment processing, casino backend services, lotteries, sweepstakes, prize distribution, gambling compliance tools, or legal gambling certification.

The Licensee is solely responsible for ensuring that each End Product complies with applicable laws, platform rules, advertising requirements, age-rating requirements, gambling regulations, consumer-protection requirements, and tax obligations in every jurisdiction where the End Product is used, published, distributed, or monetized.

14. Third-Party Materials

The Product may require or interact with third-party software, engines, platforms, libraries, SDKs, fonts, or services. Third-party materials are governed by their own licenses and terms.

This Agreement does not grant rights to third-party materials beyond the rights Master Key Studio is authorized to provide. The Licensee is responsible for obtaining and complying with all required third-party licenses, platform accounts, SDK agreements, app-store rules, engine licenses, and service terms.

15. Ownership

Master Key Studio and its licensors retain all rights, title, and interest in the original Product, including copyrights, source code, artwork, design files, documentation, and other intellectual property. The Licensee receives only the usage rights expressly granted by this Agreement.

The Licensee owns its original contributions and End Products, subject to Master Key Studio's rights in the Product and the restrictions of this Agreement.

16. Refunds and Chargebacks

Refunds are handled according to the refund policy displayed during checkout, the terms of the applicable payment provider or authorized sales platform, and mandatory applicable law.

Nothing in this Agreement excludes, limits, or reduces consumer rights that cannot lawfully be excluded, limited, or waived.

A refund, chargeback, payment reversal, fraud determination, or material payment dispute may result in revocation of download access, support access, and the related License Key.

17. Warranty Disclaimer

To the maximum extent permitted by applicable law, the Product is provided "as is" and "as available." Master Key Studio does not warrant that the Product will be error-free, uninterrupted, suitable for every purpose, compatible with every system, or compatible with all future versions of third-party platforms, engines, SDKs, browsers, devices, or operating systems.

To the maximum extent permitted by law, Master Key Studio disclaims implied warranties, including warranties of merchantability, fitness for a particular purpose, title, and non-infringement.

Nothing in this section excludes or limits warranties, remedies, liability, or statutory rights that cannot be excluded or limited under applicable law.

18. Limitation of Liability

To the maximum extent permitted by applicable law, Master Key Studio will not be liable for indirect, incidental, special, consequential, exemplary, punitive, or lost-profit damages arising from the Product, this Agreement, support, updates, inability to use the Product, or the Licensee's End Product.

To the maximum extent permitted by applicable law, Master Key Studio's total liability for a claim related to a specific Product will not exceed the License Fee paid directly for that Product.

Nothing in this Agreement excludes or limits liability or statutory rights that cannot legally be excluded or limited.

19. Termination

This Agreement terminates automatically if the Licensee materially breaches its terms and does not remedy the breach where a remedy is reasonably possible. Upon termination, the Licensee must stop using the Product, delete unauthorized copies, and stop distributing any End Product that violates this Agreement.

Lawfully distributed End Products that complied with this Agreement before termination may remain in use by their end users unless the termination resulted from infringement, unlawful use, unauthorized redistribution, fraud, or another breach requiring withdrawal.

Sections concerning prohibited uses, ownership, purchase verification, disclaimers, limitation of liability, governing law, and disputes survive termination.

20. Changes to This Agreement

Master Key Studio may publish revised versions of this Agreement. The version accepted during checkout or supplied with the downloaded Product identifies the license terms applicable to that purchase.

A newer version applies to future Orders and may apply to future updates when clearly stated. A newer version does not automatically reduce rights already granted for a previously purchased Product, except where required by mandatory law or mandatory platform rules.

21. Governing Law and Disputes

This Agreement is governed by the laws of the Republic of Belarus, without prejudice to mandatory consumer-protection rules that may apply in the Licensee's country of residence.

Before commencing legal proceedings, the parties should attempt to resolve the dispute through a written support request or claim containing the Order details, the Product name, and a description of the issue.

A dispute that cannot be resolved amicably will be submitted to a competent court in accordance with applicable procedural and consumer-protection law.

22. Contact

For license questions, purchase verification, support, or legal notices, contact Master Key Studio through the support form or contact information published on the official website or Product page.

Website: https://mkeystudio.com